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player position is now vector2 added id to player added in_inventory func to player added add_to_inventory func to player moved 'move' logic into player added setget to player position removed custom struct for player position (wtf me) renamed Room.Connections to Room.Exits renamed Room.Items to Room.Objects removed room_exists_with_exit function (seemed a bit over the top) added get_room_exits added room_exit_exists all room api functions now take vector2 instead of 2 ints changed how ExitsDisplay is set changed movement commands to match new api added comments
|3 years ago|
|Game.tscn||3 years ago|
|Menu.tscn||3 years ago|