Commit Graph

  • b519724aaf added initial item class master Zac 2019-08-08 00:31:06 -0400
  • 835be4dff3 did a lot of refactoring on player/room api Zac 2019-08-07 23:56:06 -0400
  • 248eec59cc moved direction enum into a global node Zac 2019-08-07 23:50:32 -0400
  • 2ceab0d455 touched icon import files 🤷 Zac 2019-08-07 23:10:58 -0400
  • 00ccd25d8d renamed main game scene Zac 2019-08-07 23:10:35 -0400
  • f63764494d reverted to old icon Zac 2019-08-06 22:38:54 -0400
  • 04f80042d0 imported into godot 3.1 Zac 2019-08-06 22:15:21 -0400
  • 33508afea0 added reference ruby room generation script Zac 2019-08-06 22:15:09 -0400
  • 7a159e6f88 updated icon import settings Zac 2018-08-05 14:16:59 -0400
  • f75f119608 updated icon.{png,svg} Zac 2018-08-05 13:24:23 -0400
  • f78d2b8eae modified the svg Zac 2018-08-04 09:44:01 -0400
  • 1caae43f33 merged Zachary Epps 2018-08-04 03:46:20 -0400
  • 42e916496e updated gitignore set main scene Zachary Epps 2018-08-04 03:45:08 -0400
  • 61520d4cc1 added icon v1 SVG and PNG Zac 2018-08-04 03:43:21 -0400
  • d2d92ae9bf fully implemented movement commands changed RoomController from static functions to normal moved Directions bitflag enum into MainGame fixed bugs with movement detection added a clear display command updated MainGame _ready with LocalPlayer signal connection added functions to simplify adding text to the display added function to update exit display label added comments added test data in RoomController and MainGame removed N S E W text from exit label moved around some viewport guides Zac 2018-08-04 00:44:47 -0400
  • 462288d042 added RoomController.gd loaded RoomController into MainGame added basic movement commands and checks into MainGame added more comments into MainGame removed inheritence from nodes in RoomController and PlayerInfo created a class for Position in PlayerInfo started work on basic Room class in RoomController started work on function in RoomController Zac 2018-08-03 22:10:28 -0400
  • bc2b05994b updated PlayerInfo to have Position class instead of singular x,y vals added player_moved signal that emits when the player's position is updated Zac 2018-08-03 15:52:33 -0400
  • 649e9e7e27 moved check_input into _on_CommandEntry_entered expanded Commands dict added a check so that command function can be called without arguments if we aren't given any Zac 2018-08-03 15:27:02 -0400
  • 51cb5377e1 changed PlayerInfo from a game script into a class updated MainGame.gd to reflect changes in PlayerInfo added Commands dictionary into MainGame removed PlayerInfo script from Information node in MainUI Zac 2018-08-03 14:44:20 -0400
  • e59f0982ec added git control addon updated some spacing on the top elements in the main ui Zac 2018-08-03 13:57:01 -0400
  • 60730a6408 removed a guide from the mainui design began doing some skeleton stuff for command parsing Zac 2018-08-01 14:52:32 -0400
  • 1791c52d10 oops, set the display to scroll with new input also resized the display a bit so that a few more lines fit Zac 2018-08-01 14:06:05 -0400
  • 7e3003d19b got to a good point on the mainui Zac 2018-08-01 14:03:02 -0400
  • c359a11c74 initial push Zac 2018-08-01 13:48:09 -0400