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.import/*

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# TextualRoyale
A text-based battle royale game made in Godot as a joke

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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 4
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
sky_energy = 1.0
ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
ground_energy = 1.0
sun_color = Color( 1, 1, 1, 1 )
sun_latitude = 35.0
sun_longitude = 0.0
sun_angle_min = 1.0
sun_angle_max = 100.0
sun_curve = 0.05
sun_energy = 16.0
texture_size = 2
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_energy = 1.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0, 0, 0, 1 )
ambient_light_energy = 1.0
ambient_light_sky_contribution = 1.0
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 0
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 8.0
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 3
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 0.8
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 1.0
adjustment_contrast = 1.0
adjustment_saturation = 1.0

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[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://fonts/FreeMono.ttf" type="DynamicFontData" id=1]
[resource]
size = 15
use_mipmaps = false
use_filter = false
font_data = ExtResource( 1 )
_sections_unfolded = [ "Settings" ]

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
[application]
config/name="Textual Royale"
config/icon="res://icon.png"
[display]
window/size/resizable=false
[rendering]
environment/default_environment="res://default_env.tres"

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[gd_scene load_steps=16 format=2]
[ext_resource path="res://scripts/MainGame.gd" type="Script" id=1]
[ext_resource path="res://scripts/PlayerInfo.gd" type="Script" id=2]
[ext_resource path="res://textures/hp_border.png" type="Texture" id=3]
[ext_resource path="res://textures/white_fill.png" type="Texture" id=4]
[ext_resource path="res://fonts/UIFont.tres" type="DynamicFont" id=5]
[ext_resource path="res://fonts/FreeMonoBoldOblique.ttf" type="DynamicFontData" id=6]
[ext_resource path="res://fonts/FreeMonoOblique.ttf" type="DynamicFontData" id=7]
[ext_resource path="res://fonts/FreeMonoBold.ttf" type="DynamicFontData" id=8]
[ext_resource path="res://fonts/FreeMono.ttf" type="DynamicFontData" id=9]
[sub_resource type="DynamicFont" id=1]
size = 14
use_mipmaps = false
use_filter = false
font_data = ExtResource( 6 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="DynamicFont" id=2]
size = 14
use_mipmaps = false
use_filter = false
font_data = ExtResource( 7 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="DynamicFont" id=3]
size = 14
use_mipmaps = false
use_filter = false
font_data = ExtResource( 8 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="DynamicFont" id=4]
size = 14
use_mipmaps = false
use_filter = false
font_data = ExtResource( 9 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="StyleBoxEmpty" id=5]
content_margin_left = -1.0
content_margin_right = -1.0
content_margin_top = -1.0
content_margin_bottom = -1.0
[sub_resource type="StyleBoxFlat" id=6]
content_margin_left = -1.0
content_margin_right = -1.0
content_margin_top = -1.0
content_margin_bottom = -1.0
bg_color = Color( 0, 0, 0, 1 )
draw_center = true
border_width_left = 0
border_width_top = 0
border_width_right = 0
border_width_bottom = 0
border_color = Color( 0.8, 0.8, 0.8, 1 )
border_blend = false
corner_radius_top_left = 0
corner_radius_top_right = 0
corner_radius_bottom_right = 0
corner_radius_bottom_left = 0
corner_detail = 8
expand_margin_left = 0.0
expand_margin_right = 0.0
expand_margin_top = 0.0
expand_margin_bottom = 0.0
shadow_color = Color( 0, 0, 0, 0.6 )
shadow_size = 0
anti_aliasing = true
anti_aliasing_size = 1
[node name="Main" type="Control" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 1 )
__meta__ = {
"_edit_horizontal_guides_": [ 557.882, 510.921, 536.731, 582.06, 51.0993, 30.6077, 18.7946 ],
"_edit_vertical_guides_": [ 1006.05, 18.0298, 157.102 ]
}
[node name="background" type="ColorRect" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0, 0, 0, 1 )
[node name="Information" type="Control" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 0.0
margin_left = 18.0
margin_right = -19.0
margin_bottom = 51.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 2 )
[node name="HP" type="Control" parent="Information" index="0"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 40.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="HealthBar" type="TextureProgress" parent="Information/HP" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 54.0
margin_top = 17.0
margin_right = 142.0
margin_bottom = 28.0
rect_scale = Vector2( 1.3, 1.3 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
min_value = 0.0
max_value = 100.0
step = 1.0
page = 0.0
value = 100.0
exp_edit = false
rounded = false
texture_under = null
texture_over = ExtResource( 3 )
texture_progress = ExtResource( 4 )
radial_fill_degrees = 360.0
radial_center_offset = Vector2( 0, 0 )
nine_patch_stretch = true
stretch_margin_left = 3
stretch_margin_top = 3
stretch_margin_right = 3
stretch_margin_bottom = 3
_sections_unfolded = [ "Textures", "custom_styles" ]
[node name="HPLabel" type="Label" parent="Information/HP" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 25.0
margin_top = 15.0
margin_right = 43.0
margin_bottom = 30.0
rect_scale = Vector2( 1.3, 1.3 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 5 )
text = "HP"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_fonts" ]
[node name="Room" type="Control" parent="Information" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 40.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="StatusLabel" type="Label" parent="Information/Room" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 200.0
margin_top = 15.0
margin_right = 263.0
margin_bottom = 30.0
rect_scale = Vector2( 1.3, 1.3 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 5 )
text = "Status"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_fonts" ]
[node name="statusBG" type="ColorRect" parent="Information/Room" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 286.0
margin_top = 18.0
margin_right = 299.0
margin_bottom = 32.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0.545098, 0.545098, 0.545098, 1 )
[node name="statusFG" type="ColorRect" parent="Information/Room/statusBG" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 1.0
margin_top = 1.0
margin_right = 12.0
margin_bottom = 13.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0.0823059, 0.679688, 0.231651, 1 )
[node name="Exits" type="Control" parent="Information" index="2"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 144.0
margin_right = 184.0
margin_bottom = 40.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="ExitLabel" type="Label" parent="Information/Exits" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 200.0
margin_top = 15.0
margin_right = 245.0
margin_bottom = 30.0
rect_scale = Vector2( 1.3, 1.3 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 5 )
text = "Exits"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_fonts" ]
[node name="Exits" type="Label" parent="Information/Exits" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 269.0
margin_top = 15.0
margin_right = 332.0
margin_bottom = 30.0
rect_scale = Vector2( 1.3, 1.3 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 5 )
custom_colors/font_color = Color( 0.93927, 1, 0.222656, 1 )
text = "N S E W"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_colors", "custom_fonts" ]
[node name="TextDisplay" type="Control" parent="." index="2"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 18.0
margin_top = 51.0
margin_right = -18.0
margin_bottom = -89.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
__meta__ = {
"_edit_group_": true
}
[node name="ColorRect" type="ColorRect" parent="TextDisplay" index="0"]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
color = Color( 0.699219, 0, 0, 1 )
[node name="RichTextLabel" type="RichTextLabel" parent="TextDisplay" index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -1.0
margin_right = -494.0
margin_bottom = -247.0
rect_scale = Vector2( 2, 2 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = true
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
custom_fonts/bold_italics_font = SubResource( 1 )
custom_fonts/italics_font = SubResource( 2 )
custom_fonts/bold_font = SubResource( 3 )
custom_fonts/normal_font = SubResource( 4 )
bbcode_enabled = true
bbcode_text = "test
[b]test[/b]
[i]test[/i]
[b][i]test[/i][/b]
"
visible_characters = -1
percent_visible = 1.0
meta_underlined = true
tab_size = 4
text = "test
test
test
test
"
scroll_active = false
scroll_following = false
selection_enabled = false
override_selected_font_color = false
_sections_unfolded = [ "BBCode", "custom_fonts" ]
[node name="UserInput" type="Control" parent="." index="3"]
editor/display_folded = true
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 18.0
margin_top = 537.0
margin_right = 1006.0
margin_bottom = 582.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="Label" type="Label" parent="UserInput" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 14.0
margin_bottom = 15.0
rect_scale = Vector2( 3, 3 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 5 )
text = ">"
align = 1
valign = 1
uppercase = true
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="CommandEntry" type="LineEdit" parent="UserInput" index="1"]
anchor_left = 0.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 42.0
margin_top = -38.0
margin_right = -495.0
margin_bottom = -23.0
rect_scale = Vector2( 2.1, 2.1 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 1
size_flags_horizontal = 1
size_flags_vertical = 1
custom_styles/focus = SubResource( 5 )
custom_styles/normal = SubResource( 6 )
custom_fonts/font = ExtResource( 5 )
focus_mode = 2
context_menu_enabled = false
placeholder_text = "Enter Command"
placeholder_alpha = 0.4
caret_blink = true
caret_blink_speed = 0.65
caret_position = 0
_sections_unfolded = [ "Caret", "Placeholder", "custom_fonts", "custom_styles" ]
[connection signal="text_entered" from="UserInput/CommandEntry" to="." method="_on_CommandEntry_entered"]

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extends Control
onready var UserIn = $UserInput/CommandEntry
onready var Display = $TextDisplay/RichTextLabel
func _ready():
call_deferred("set_entry_focus")
func set_entry_focus():
UserIn.grab_focus()
func _on_CommandEntry_entered(new_text):
if not new_text.empty():
UserIn.clear()
Display.append_bbcode("[i]" + new_text + "[/i]\n")

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extends Control
var low_health = preload("res://textures/red_fill.png")
var normal_health = preload("res://textures/white_fill.png")
onready var HealthBar = $HP/HealthBar
var HP = 100
func _process(delta):
if HealthBar.value != HP:
HealthBar.value = HP
if HP <= 20 and HealthBar.texture_progress != low_health:
HealthBar.texture_progress = low_health
elif HP > 20 and HealthBar.texture_progress != normal_health:
HealthBar.texture_progress = normal_health

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/hp_border.png-1dbed7495a71099213b69ed44e2db8f1.stex"
[deps]
source_file="res://textures/hp_border.png"
dest_files=[ "res://.import/hp_border.png-1dbed7495a71099213b69ed44e2db8f1.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/normal_map=0
flags/repeat=0
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flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/red_fill.png-8de6601b6185a9062f6ccdb146293035.stex"
[deps]
source_file="res://textures/red_fill.png"
dest_files=[ "res://.import/red_fill.png-8de6601b6185a9062f6ccdb146293035.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/white_fill.png-46dd43b4e875cd2674d6f16cbcd8846d.stex"
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dest_files=[ "res://.import/white_fill.png-46dd43b4e875cd2674d6f16cbcd8846d.stex" ]
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flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
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