updated icon import settings

master
Zac 5 years ago
parent f75f119608
commit 7a159e6f88

@ -17,3 +17,32 @@ texture_format/etc2=false
binary_format/64_bits=true
custom_template/release=""
custom_template/debug=""
[preset.1]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
custom_features=""
export_filter="resources"
export_files=PoolStringArray( "res://default_env.tres", "res://fonts/UIFont.tres", "res://images/icon.png", "res://scenes/MainUI.tscn", "res://scripts/MainGame.gd", "res://scripts/PlayerInfo.gd", "res://scripts/RoomController.gd", "res://textures/hp_border.png", "res://textures/red_fill.png", "res://textures/white_fill.png" )
include_filter="*.ico"
exclude_filter="addons/*"
patch_list=PoolStringArray( )
[preset.1.options]
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/64_bits=true
custom_template/release=""
custom_template/debug=""
application/icon="D:/Documents/GodotProjects/Textual Royale/images/icon.ico"
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 KiB

@ -16,7 +16,7 @@ compress/lossy_quality=0.7
compress/hdr_mode=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2

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