a game about wiping a windshield
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1.2 KiB

4 years ago
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
[application]
config/name="Windshield"
run/main_scene="res://_scenes/Game.tscn"
4 years ago
config/icon="res://icon.png"
[autoload]
GameState="*res://scripts/globals/variables.gd"
[display]
window/stretch/mode="2d"
window/stretch/aspect="keep"
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[input]
wipe=[ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
pause=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
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[layer_names]
2d_physics/layer_1="wipers"
2d_physics/layer_2="rain"
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[rendering]
environment/default_environment="res://default_env.tres"