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[gd_scene load_steps=8 format=2]
[ext_resource path="res://scripts/Game.gd" type="Script" id=1]
[ext_resource path="res://Sprites/Plank.png" type="Texture" id=2]
[ext_resource path="res://scenes/InGameUI.tscn" type="PackedScene" id=3]
[ext_resource path="res://Sprites/Cinderblock.png" type="Texture" id=4]
[ext_resource path="res://scenes/Emitter.tscn" type="PackedScene" id=5]
[ext_resource path="res://textures/one_plus.png" type="Texture" id=6]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 44.7513, 8.53706 )
[node name="Game" type="Node2D" index="0"]
script = ExtResource( 1 )
__meta__ = {
"_edit_horizontal_guides_": [ ],
"_edit_vertical_guides_": [ ]
}
board_cnt = 15
time_limit = 90.0
[node name="Area2D" type="Area2D" parent="." index="0"]
editor/display_folded = true
visible = false
position = Vector2( 310, 560 )
scale = Vector2( 7.58819, 4.05328 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
_sections_unfolded = [ "Collision", "Visibility" ]
[node name="Plank" type="Sprite" parent="Area2D" index="0"]
position = Vector2( 0, -14.132 )
scale = Vector2( 0.079791, 0.139634 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="Plank2" type="Sprite" parent="Area2D" index="1"]
position = Vector2( -1.31784, -19.7371 )
scale = Vector2( 0.079791, 0.139634 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="Plank3" type="Sprite" parent="Area2D" index="2"]
position = Vector2( 0, -24.6714 )
scale = Vector2( 0.0797909, 0.139634 )
texture = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" index="3"]
visible = false
position = Vector2( 0.0839996, -15.4267 )
scale = Vector2( 0.887838, 1.31668 )
shape = SubResource( 1 )
disabled = true
[node name="InGameUI" parent="." index="1" instance=ExtResource( 3 )]
[node name="Blocks" type="Node2D" parent="." index="2"]
editor/display_folded = true
[node name="Cinderblock" type="Sprite" parent="Blocks" index="0"]
position = Vector2( 134.992, 588.018 )
scale = Vector2( 0.13, 0.13 )
texture = ExtResource( 4 )
_sections_unfolded = [ "Transform" ]
[node name="Cinderblock2" type="Sprite" parent="Blocks" index="1"]
position = Vector2( 483.187, 588.018 )
scale = Vector2( 0.13, 0.13 )
texture = ExtResource( 4 )
_sections_unfolded = [ "Transform" ]
[node name="Boards" type="Node2D" parent="." index="3"]
editor/display_folded = true
[node name="Tween" type="Tween" parent="Boards" index="0"]
repeat = false
playback_process_mode = 1
playback_speed = 1.0
playback/active = false
playback/repeat = false
playback/speed = 1.0
[node name="TopBoard" type="Position2D" parent="." index="4"]
pause_mode = 2
editor/display_folded = true
position = Vector2( 300, 480 )
_sections_unfolded = [ "Pause" ]
[node name="Camera" type="Camera2D" parent="TopBoard" index="0"]
editor/display_folded = true
position = Vector2( 0, 0.886444 )
offset = Vector2( 0, -82 )
anchor_mode = 1
rotating = false
current = true
zoom = Vector2( 1, 1 )
limit_left = -10000000
limit_top = -10000000
limit_right = 10000000
limit_bottom = 10000000
limit_smoothed = false
drag_margin_h_enabled = false
drag_margin_v_enabled = true
smoothing_enabled = false
smoothing_speed = 5.0
offset_v = 0.0
offset_h = 0.0
drag_margin_left = 0.2
drag_margin_top = 0.1
drag_margin_right = 0.2
drag_margin_bottom = 0.1
editor_draw_screen = true
editor_draw_limits = true
editor_draw_drag_margin = true
_sections_unfolded = [ "Drag Margin", "Pause" ]
[node name="Emitter" parent="TopBoard/Camera" index="0" instance=ExtResource( 5 )]
pause_mode = 1
position = Vector2( 4.48755, -230.886 )
scale = Vector2( 8.59375, 2.6875 )
_sections_unfolded = [ "Transform" ]
ParticleTexture = ExtResource( 6 )
[node name="OffCamera" type="Position2D" parent="TopBoard/Camera" index="1"]
position = Vector2( 0, 500 )