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@ -1,9 +1,9 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://scripts/Game.gd" type="Script" id=1]
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[ext_resource path="res://scenes/InGameUI.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Sprites/Cinderblock.png" type="Texture" id=3]
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[ext_resource path="res://Sprites/Plank.png" type="Texture" id=4]
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[ext_resource path="res://Sprites/Plank.png" type="Texture" id=2]
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[ext_resource path="res://scenes/InGameUI.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Sprites/Cinderblock.png" type="Texture" id=4]
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[ext_resource path="res://scenes/Emitter.tscn" type="PackedScene" id=5]
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[ext_resource path="res://textures/one_plus.png" type="Texture" id=6]
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@ -19,34 +19,13 @@ __meta__ = {
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"_edit_horizontal_guides_": [ 659.892, 919.302 ],
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"_edit_vertical_guides_": [ 70.6318, 556.276 ]
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}
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board_cnt = 1
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time_limit = 5.0
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[node name="InGameUI" parent="." index="0" instance=ExtResource( 2 )]
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scale = Vector2( 1, 1 )
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transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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[node name="Blocks" type="Node2D" parent="." index="1"]
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editor/display_folded = true
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[node name="Cinderblock" type="Sprite" parent="Blocks" index="0"]
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position = Vector2( 134.992, 588.018 )
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scale = Vector2( 0.13, 0.13 )
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texture = ExtResource( 3 )
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_sections_unfolded = [ "Transform" ]
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[node name="Cinderblock2" type="Sprite" parent="Blocks" index="1"]
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position = Vector2( 483.187, 588.018 )
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scale = Vector2( 0.13, 0.13 )
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texture = ExtResource( 3 )
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_sections_unfolded = [ "Transform" ]
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[node name="Area2D" type="Area2D" parent="." index="2"]
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[node name="Area2D" type="Area2D" parent="." index="0"]
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editor/display_folded = true
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visible = false
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position = Vector2( 310, 560 )
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scale = Vector2( 7.58819, 4.05328 )
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input_pickable = true
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@ -57,22 +36,58 @@ angular_damp = 1.0
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audio_bus_override = false
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audio_bus_name = "Master"
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_sections_unfolded = [ "Collision", "Visibility" ]
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__meta__ = {
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"_edit_group_": true
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}
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[node name="Plank" type="Sprite" parent="Area2D" index="0"]
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position = Vector2( 0, -14.132 )
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scale = Vector2( 0.02, 0.035 )
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texture = ExtResource( 4 )
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scale = Vector2( 0.079791, 0.139634 )
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texture = ExtResource( 2 )
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_sections_unfolded = [ "Transform" ]
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[node name="Plank2" type="Sprite" parent="Area2D" index="1"]
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position = Vector2( -1.31784, -19.7371 )
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scale = Vector2( 0.079791, 0.139634 )
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texture = ExtResource( 2 )
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_sections_unfolded = [ "Transform" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" index="1"]
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[node name="Plank3" type="Sprite" parent="Area2D" index="2"]
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position = Vector2( 0, -24.6714 )
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scale = Vector2( 0.0797909, 0.139634 )
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texture = ExtResource( 2 )
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_sections_unfolded = [ "Transform" ]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" index="3"]
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visible = false
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position = Vector2( 0.0839996, -15.4267 )
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scale = Vector2( 0.887838, 1.31668 )
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shape = SubResource( 1 )
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disabled = true
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[node name="InGameUI" parent="." index="1" instance=ExtResource( 3 )]
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scale = Vector2( 1, 1 )
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transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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[node name="Blocks" type="Node2D" parent="." index="2"]
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editor/display_folded = true
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[node name="Cinderblock" type="Sprite" parent="Blocks" index="0"]
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position = Vector2( 134.992, 588.018 )
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scale = Vector2( 0.13, 0.13 )
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texture = ExtResource( 4 )
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_sections_unfolded = [ "Transform" ]
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[node name="Cinderblock2" type="Sprite" parent="Blocks" index="1"]
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position = Vector2( 483.187, 588.018 )
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scale = Vector2( 0.13, 0.13 )
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texture = ExtResource( 4 )
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_sections_unfolded = [ "Transform" ]
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[node name="Emitter" parent="." index="3" instance=ExtResource( 5 )]
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@ -81,6 +96,4 @@ scale = Vector2( 8.59375, 2.6875 )
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_sections_unfolded = [ "Transform" ]
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ParticleTexture = ExtResource( 6 )
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[connection signal="input_event" from="Area2D" to="." method="_on_Area2D_input_event"]
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