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[gd_resource type="SpatialMaterial" load_steps=6 format=2]
[ext_resource path="res://textures/stone wall/StoneWall_diffuseOriginal.png" type="Texture" id=1]
[ext_resource path="res://textures/stone wall/StoneWall_ao.png" type="Texture" id=2]
[ext_resource path="res://textures/stone wall/StoneWall_height.png" type="Texture" id=3]
[ext_resource path="res://textures/stone wall/StoneWall_smoothness.png" type="Texture" id=4]
[ext_resource path="res://textures/stone wall/StoneWall_normal.png" type="Texture" id=5]
[resource]
albedo_texture = ExtResource( 1 )
metallic = 0.14
metallic_specular = 0.35
metallic_texture = ExtResource( 4 )
metallic_texture_channel = 4
roughness = 0.72
roughness_texture_channel = 4
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 5 )
ao_enabled = true
ao_light_affect = 0.0
ao_texture = ExtResource( 2 )
ao_on_uv2 = false
ao_texture_channel = 4
depth_enabled = true
depth_scale = 0.05
depth_deep_parallax = true
depth_min_layers = 8
depth_max_layers = 32
depth_flip_tangent = true
depth_flip_binormal = true
depth_texture = ExtResource( 3 )
uv1_scale = Vector3( 1.43, 3, 1 )