first push
@ -0,0 +1 @@
|
||||
.import
|
@ -0,0 +1,51 @@
|
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[gd_scene load_steps=6 format=2]
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input_ray_pickable = false
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[node name="Camera" parent="player" index="1"]
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[node name="hallway" parent="." instance=ExtResource( 2 )]
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[node name="torches" type="Spatial" parent="."]
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editor/display_folded = true
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[node name="holder2" parent="torches" instance=ExtResource( 4 )]
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[node name="holder3" parent="torches" instance=ExtResource( 4 )]
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[node name="BakedLightmap" type="BakedLightmap" parent="."]
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image_path = "res://lightmaps"
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|
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[editable path="player"]
|
@ -0,0 +1,29 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://textures/grey_stone/greystone_metallic.png" type="Texture" id=4]
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[ext_resource path="res://textures/grey_stone/greystone_smoothness.png" type="Texture" id=6]
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[sub_resource type="SpatialMaterial" id=1]
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albedo_texture = ExtResource( 2 )
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metallic_texture_channel = 4
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roughness_texture = ExtResource( 6 )
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roughness_texture_channel = 4
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normal_enabled = true
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normal_scale = 1.0
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normal_texture = ExtResource( 5 )
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ao_enabled = true
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ao_light_affect = 0.0
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ao_texture_channel = 4
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[node name="column" index="0" instance=ExtResource( 1 )]
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[node name="Cylinder" parent="." index="0"]
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material/0 = SubResource( 1 )
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@ -0,0 +1,81 @@
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[gd_scene load_steps=16 format=2]
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[ext_resource path="res://models/deadend.gltf" type="PackedScene" id=1]
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[ext_resource path="res://textures/stone floor/stone floor_diffuse.png" type="Texture" id=2]
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[ext_resource path="res://textures/stone floor/stone floor_ao.png" type="Texture" id=3]
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[ext_resource path="res://textures/stone floor/stone floor_height.png" type="Texture" id=4]
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[sub_resource type="SpatialMaterial" id=1]
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params_line_width = 0.1
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roughness_texture_channel = 4
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normal_enabled = true
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ao_enabled = true
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ao_on_uv2 = false
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ao_texture_channel = 4
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depth_enabled = true
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depth_scale = 0.05
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depth_deep_parallax = true
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depth_min_layers = 8
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depth_max_layers = 32
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depth_flip_tangent = true
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depth_flip_binormal = true
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depth_texture = ExtResource( 4 )
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uv1_scale = Vector3( 2, 2, 1 )
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[sub_resource type="SpatialMaterial" id=2]
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metallic_specular = 0.35
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roughness_texture_channel = 4
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normal_enabled = true
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ao_enabled = true
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||||
|
||||
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|
||||
|
||||
[node name="floor001" parent="." index="0"]
|
||||
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|
||||
|
||||
[node name="walls001" parent="." index="1"]
|
||||
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|
||||
|
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|
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transform = Transform( -4.78476e-008, 0, 1.09463, 0, 1.09463, 0, -1.09463, 0, -4.78476e-008, -3.61718, 3.537, 3.57494 )
|
||||
|
||||
[node name="column2" parent="." index="4" instance=ExtResource( 13 )]
|
||||
transform = Transform( -4.78476e-008, 0, 1.09463, 0, 1.09463, 0, -1.09463, 0, -4.78476e-008, -3.61718, 3.537, -3.75399 )
|
||||
|
@ -0,0 +1,18 @@
|
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[gd_scene load_steps=5 format=2]
|
||||
|
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[ext_resource path="res://models/hall.gltf" type="PackedScene" id=1]
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[ext_resource path="res://assets/floor_material.tres" type="Material" id=2]
|
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[ext_resource path="res://assets/wall_material.tres" type="Material" id=3]
|
||||
[ext_resource path="res://assets/ceiling_material.tres" type="Material" id=4]
|
||||
|
||||
[node name="hallway" index="0" instance=ExtResource( 1 )]
|
||||
|
||||
[node name="floor" parent="." index="0"]
|
||||
material/0 = ExtResource( 2 )
|
||||
|
||||
[node name="walls" parent="." index="1"]
|
||||
material/0 = ExtResource( 3 )
|
||||
|
||||
[node name="ceiling" parent="." index="2"]
|
||||
material/0 = ExtResource( 4 )
|
||||
|
@ -0,0 +1,23 @@
|
||||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://scripts/player.gd" type="Script" id=1]
|
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[ext_resource path="res://camera_env.tres" type="Environment" id=2]
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[ext_resource path="res://scripts/camera_controls.gd" type="Script" id=3]
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|
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[sub_resource type="CapsuleShape" id=1]
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radius = 0.912697
|
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height = 3.8991
|
||||
|
||||
[node name="player" type="KinematicBody"]
|
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collision_mask = 2
|
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|
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|
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[node name="CollisionShape" type="CollisionShape" parent="."]
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shape = SubResource( 1 )
|
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|
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[node name="Camera" type="Camera" parent="."]
|
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|
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|
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|
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|
@ -0,0 +1,166 @@
|
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[gd_scene load_steps=20 format=2]
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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[node name="torch" type="Spatial"]
|
||||
|
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
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|
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|
||||
omni_range = 3.6
|
||||
omni_attenuation = 2.0
|
||||
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|
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|
||||
[node name="OmniLight2" type="OmniLight" parent="fire"]
|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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omni_attenuation = 2.54912
|
||||
|
||||
[node name="flames" type="Particles" parent="fire"]
|
||||
transform = Transform( 1, 0, 0, 0, -1, 8.74228e-008, 0, -8.74228e-008, -1, 0.0386006, 1.97399, 0.0386426 )
|
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process_material = SubResource( 6 )
|
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draw_pass_1 = SubResource( 8 )
|
||||
|
||||
[node name="smoke" type="Particles" parent="fire"]
|
||||
transform = Transform( 1, 0, 0, 0, -1, 8.74228e-008, 0, -8.74228e-008, -1, 0.0386006, 1.97399, 0.0386426 )
|
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amount = 32
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lifetime = 1.5
|
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preprocess = 41.2
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randomness = 1.0
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draw_pass_1 = SubResource( 13 )
|
||||
|
@ -0,0 +1,40 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://models/torch_holder.obj" type="ArrayMesh" id=1]
|
||||
[ext_resource path="res://textures/torch holder/torch_holder_AlbedoTransparency.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/torch holder/torch_holder_AO.png" type="Texture" id=3]
|
||||
[ext_resource path="res://textures/torch holder/torch_holder_MetallicSmoothness.png" type="Texture" id=4]
|
||||
[ext_resource path="res://textures/torch holder/torch_holder_Normal.png" type="Texture" id=5]
|
||||
[ext_resource path="res://_scenes/pieces/torch.tscn" type="PackedScene" id=6]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
albedo_texture = ExtResource( 2 )
|
||||
metallic = 0.57
|
||||
metallic_specular = 0.37
|
||||
metallic_texture = ExtResource( 4 )
|
||||
metallic_texture_channel = 3
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 5 )
|
||||
ao_enabled = true
|
||||
ao_light_affect = 0.66
|
||||
ao_texture = ExtResource( 3 )
|
||||
ao_on_uv2 = false
|
||||
ao_texture_channel = 0
|
||||
|
||||
[node name="holder" type="Spatial"]
|
||||
transform = Transform( 0.73, 0, 0, 0, 0.73, 0, 0, 0, 0.73, 0, 0, 0 )
|
||||
|
||||
[node name="torch_holder" type="MeshInstance" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
|
||||
mesh = ExtResource( 1 )
|
||||
material/0 = SubResource( 1 )
|
||||
|
||||
[node name="torch" parent="." instance=ExtResource( 6 )]
|
||||
transform = Transform( 1, 0, 0, 0, 0.958212, 0.286058, 0, -0.286058, 0.958212, 0, -0.82, 0 )
|
||||
|
||||
[node name="SpotLight" type="SpotLight" parent="."]
|
||||
transform = Transform( 0.354547, 0.598061, 1.18032, 0, -1.22195, 0.619158, 1.32319, -0.16025, -0.316265, 2.16568, 1.36521, -1.36264 )
|
||||
light_energy = 16.0
|
||||
editor_only = true
|
||||
|
@ -0,0 +1,32 @@
|
||||
[gd_resource type="SpatialMaterial" load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://textures/dirt/dirt_pebbles_diffuse.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/dirt/dirt_pebbles_ao.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/dirt/dirt_pebbles_height.png" type="Texture" id=3]
|
||||
[ext_resource path="res://textures/dirt/dirt_pebbles_smoothness.png" type="Texture" id=4]
|
||||
[ext_resource path="res://textures/dirt/dirt_pebbles_normal.png" type="Texture" id=5]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.11
|
||||
metallic_specular = 0.31
|
||||
metallic_texture = ExtResource( 4 )
|
||||
metallic_texture_channel = 4
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 5 )
|
||||
ao_enabled = true
|
||||
ao_light_affect = 0.07
|
||||
ao_texture = ExtResource( 2 )
|
||||
ao_on_uv2 = false
|
||||
ao_texture_channel = 0
|
||||
depth_enabled = true
|
||||
depth_scale = 0.05
|
||||
depth_deep_parallax = true
|
||||
depth_min_layers = 8
|
||||
depth_max_layers = 32
|
||||
depth_flip_tangent = true
|
||||
depth_flip_binormal = true
|
||||
depth_texture = ExtResource( 3 )
|
||||
uv1_scale = Vector3( 1.5, 1.5, 1 )
|
||||
|
@ -0,0 +1,35 @@
|
||||
[gd_resource type="SpatialMaterial" load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://textures/stone floor/stone floor_diffuse.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/stone floor/stone floor_ao.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/stone floor/stone floor_height.png" type="Texture" id=3]
|
||||
[ext_resource path="res://textures/stone floor/stone floor_metallic.png" type="Texture" id=4]
|
||||
[ext_resource path="res://textures/stone floor/stone floor_normal.png" type="Texture" id=5]
|
||||
[ext_resource path="res://textures/stone floor/stone floor_smoothness.png" type="Texture" id=6]
|
||||
|
||||
[resource]
|
||||
params_line_width = 0.1
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.04
|
||||
metallic_texture = ExtResource( 4 )
|
||||
metallic_texture_channel = 3
|
||||
roughness_texture = ExtResource( 6 )
|
||||
roughness_texture_channel = 4
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 5 )
|
||||
ao_enabled = true
|
||||
ao_light_affect = 0.0
|
||||
ao_texture = ExtResource( 2 )
|
||||
ao_on_uv2 = false
|
||||
ao_texture_channel = 4
|
||||
depth_enabled = true
|
||||
depth_scale = 0.05
|
||||
depth_deep_parallax = true
|
||||
depth_min_layers = 8
|
||||
depth_max_layers = 32
|
||||
depth_flip_tangent = true
|
||||
depth_flip_binormal = true
|
||||
depth_texture = ExtResource( 3 )
|
||||
uv1_scale = Vector3( 3.49, 2, 1 )
|
||||
|
@ -0,0 +1,34 @@
|
||||
[gd_resource type="SpatialMaterial" load_steps=6 format=2]
|
||||
|
||||
[ext_resource path="res://textures/stone wall/StoneWall_diffuseOriginal.png" type="Texture" id=1]
|
||||
[ext_resource path="res://textures/stone wall/StoneWall_ao.png" type="Texture" id=2]
|
||||
[ext_resource path="res://textures/stone wall/StoneWall_height.png" type="Texture" id=3]
|
||||
[ext_resource path="res://textures/stone wall/StoneWall_smoothness.png" type="Texture" id=4]
|
||||
[ext_resource path="res://textures/stone wall/StoneWall_normal.png" type="Texture" id=5]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.14
|
||||
metallic_specular = 0.35
|
||||
metallic_texture = ExtResource( 4 )
|
||||
metallic_texture_channel = 4
|
||||
roughness = 0.72
|
||||
roughness_texture_channel = 4
|
||||
normal_enabled = true
|
||||
normal_scale = 1.0
|
||||
normal_texture = ExtResource( 5 )
|
||||
ao_enabled = true
|
||||
ao_light_affect = 0.0
|
||||
ao_texture = ExtResource( 2 )
|
||||
ao_on_uv2 = false
|
||||
ao_texture_channel = 4
|
||||
depth_enabled = true
|
||||
depth_scale = 0.05
|
||||
depth_deep_parallax = true
|
||||
depth_min_layers = 8
|
||||
depth_max_layers = 32
|
||||
depth_flip_tangent = true
|
||||
depth_flip_binormal = true
|
||||
depth_texture = ExtResource( 3 )
|
||||
uv1_scale = Vector3( 3, 3, 1 )
|
||||
|
@ -0,0 +1,27 @@
|
||||
[gd_resource type="Environment" load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://textures/satara_night_1k.hdr" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="PanoramaSky" id=1]
|
||||
radiance_size = 1
|
||||
panorama = ExtResource( 1 )
|
||||
|
||||
[resource]
|
||||
background_mode = 2
|
||||
background_sky = SubResource( 1 )
|
||||
background_energy = 0.6
|
||||
ambient_light_energy = 0.2
|
||||
ambient_light_sky_contribution = 0.56
|
||||
fog_enabled = true
|
||||
fog_color = Color( 0.582031, 0.525231, 0.429703, 1 )
|
||||
fog_depth_enabled = false
|
||||
fog_height_enabled = true
|
||||
fog_height_min = 2.0
|
||||
fog_height_max = -1.0
|
||||
fog_height_curve = 2.0
|
||||
glow_levels/1 = true
|
||||
glow_levels/2 = true
|
||||
glow_levels/3 = false
|
||||
glow_levels/5 = false
|
||||
glow_strength = 0.2
|
||||
|
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
@ -0,0 +1,18 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
|
||||
type="Mesh"
|
||||
path="res://.import/torch.obj-3f3654d4ba828113451c1a86f88bb95b.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=[ "res://.import/torch.obj-3f3654d4ba828113451c1a86f88bb95b.mesh" ]
|
||||
|
||||
source_file="res://models/torch.obj"
|
||||
dest_files=[ "res://.import/torch.obj-3f3654d4ba828113451c1a86f88bb95b.mesh", "res://.import/torch.obj-3f3654d4ba828113451c1a86f88bb95b.mesh" ]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
scale_mesh=Vector3( 1, 1, 1 )
|
||||
optimize_mesh=true
|
@ -0,0 +1,18 @@
|
||||
[remap]
|
||||
|
||||
importer="wavefront_obj"
|
||||
type="Mesh"
|
||||
path="res://.import/torch_holder.obj-cf76ec321d8ed88c42e6152f8722788b.mesh"
|
||||
|
||||
[deps]
|
||||
|
||||
files=[ "res://.import/torch_holder.obj-cf76ec321d8ed88c42e6152f8722788b.mesh" ]
|
||||
|
||||
source_file="res://models/torch_holder.obj"
|
||||
dest_files=[ "res://.import/torch_holder.obj-cf76ec321d8ed88c42e6152f8722788b.mesh", "res://.import/torch_holder.obj-cf76ec321d8ed88c42e6152f8722788b.mesh" ]
|
||||
|
||||
[params]
|
||||
|
||||
generate_tangents=true
|
||||
scale_mesh=Vector3( 1, 1, 1 )
|
||||
optimize_mesh=true
|
@ -0,0 +1,48 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=4
|
||||
|
||||
_global_script_classes=[ ]
|
||||
_global_script_class_icons={
|
||||
|
||||
}
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Simple3D"
|
||||
run/main_scene="res://_scenes/main.tscn"
|
||||
config/icon="res://icon.png"
|
||||
|
||||
[input]
|
||||
|
||||
player_foward={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
player_backward={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
player_left={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
player_right={
|
||||
"deadzone": 0.5,
|
||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
|
||||
[layer_names]
|
||||
|
||||
3d_physics/layer_1="player"
|
||||
3d_physics/layer_2="collision"
|
@ -0,0 +1,16 @@
|
||||
extends Camera
|
||||
|
||||
const LOOKSPEED = .001
|
||||
|
||||
|
||||
var rot_x = 0
|
||||
var rot_y = 0
|
||||
|
||||
func _input(event):
|
||||
if event is InputEventMouseMotion and not get_tree().paused:
|
||||
rot_x -= event.relative.x * LOOKSPEED
|
||||
rot_y -= event.relative.y * LOOKSPEED
|
||||
transform.basis = Basis()
|
||||
|
||||
rotate_object_local(Vector3(0,1,0), rot_x)
|
||||
rotate_object_local(Vector3(1,0,0), rot_y)
|
@ -0,0 +1,21 @@
|
||||
extends KinematicBody
|
||||
|
||||
const SPEED = 5
|
||||
|
||||
onready var cam = $Camera
|
||||
|
||||
func _ready():
|
||||
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
|
||||
|
||||
func _physics_process(delta):
|
||||
var s = delta * SPEED
|
||||
if Input.is_action_pressed("player_foward"):
|
||||
translate_object_local(-cam.transform.basis.z * s)
|
||||
elif Input.is_action_pressed("player_backward"):
|
||||
translate_object_local(cam.transform.basis.z * s)
|
||||
|
||||
if Input.is_action_pressed("player_left"):
|
||||
translate_object_local(-cam.transform.basis.x * s)
|
||||
elif Input.is_action_pressed("player_right"):
|
||||
translate_object_local(cam.transform.basis.x * s)
|
||||
pass
|
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<ProjectObject xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<HFDS>
|
||||
<FinalBias>0.03846154</FinalBias>
|
||||
<FinalBiasText>0.0384</FinalBiasText>
|
||||
<FinalGain>-0.0480769239</FinalGain>
|
||||
<FinalGainText>-0.048</FinalGainText>
|
||||
<SampleColor1>
|
||||
<r>0</r>
|
||||
<g>0</g>
|
||||
<b>0</b>
|
||||
<a>1</a>
|
||||
</SampleColor1>
|
||||
<SampleUV1>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</SampleUV1>
|
||||
<SampleColor2>
|
||||
<r>0</r>
|
||||
<g>0</g>
|
||||
<b>0</b>
|
||||
<a>1</a>
|
||||
</SampleColor2>
|
||||
<SampleUV2>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</SampleUV2>
|
||||
<Sample2Height>0.3</Sample2Height>
|
||||
</HFDS>
|
||||
<heightMapPath>dirt_pebbles_height.png</heightMapPath>
|
||||
<EDS>
|
||||
<AvgColorBlurSize>83</AvgColorBlurSize>
|
||||
<AvgColorBlurSizeText>83</AvgColorBlurSizeText>
|
||||
<BlurSize>35</BlurSize>
|
||||
<BlurSizeText>35</BlurSizeText>
|
||||
<BlurContrast>-0.461630762</BlurContrast>
|
||||
<BlurContrastText>-0.461</BlurContrastText>
|
||||
<LightMaskPow>0</LightMaskPow>
|
||||
<LightMaskPowText>0</LightMaskPowText>
|
||||
<FinalContrast>0.9230769</FinalContrast>
|
||||
<FinalContrastText>0.9230</FinalContrastText>
|
||||
<FinalBias>-0.09134615</FinalBias>
|
||||
<FinalBiasText>-0.091</FinalBiasText>
|
||||
<ColorLerp>0.6826923</ColorLerp>
|
||||
<ColorLerpText>0.6826</ColorLerpText>
|
||||
</EDS>
|
||||
<diffuseMapPath>dirt_pebbles_diffuse.png</diffuseMapPath>
|
||||
<diffuseMapOriginalPath>dirt_pebbles_diffuseOriginal.png</diffuseMapOriginalPath>
|
||||
<NFHS>
|
||||
<SlopeBlur>50</SlopeBlur>
|
||||
</NFHS>
|
||||
<normalMapPath>dirt_pebbles_normal.png</normalMapPath>
|
||||
<MS>
|
||||
<MetalColor>
|
||||
<r>0</r>
|
||||
<g>0</g>
|
||||
<b>0</b>
|
||||
<a>1</a>
|
||||
</MetalColor>
|
||||
<SampleUV>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</SampleUV>
|
||||
</MS>
|
||||
<metallicMapPath>null</metallicMapPath>
|
||||
<SS>
|
||||
<SampleColor1>
|
||||
<r>0</r>
|
||||
<g>0</g>
|
||||
<b>0</b>
|
||||
<a>1</a>
|
||||
</SampleColor1>
|
||||
<SampleUV1>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</SampleUV1>
|
||||
<SampleColor2>
|
||||
<r>0</r>
|
||||
<g>0</g>
|
||||
<b>0</b>
|
||||
<a>1</a>
|
||||
</SampleColor2>
|
||||
<SampleUV2>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</SampleUV2>
|
||||
<SampleColor3>
|
||||
<r>0</r>
|
||||
<g>0</g>
|
||||
<b>0</b>
|
||||
<a>1</a>
|
||||
</SampleColor3>
|
||||
<SampleUV3>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
</SampleUV3>
|
||||
<MetalSmoothness>0.5028846</MetalSmoothness>
|
||||
<MetalSmoothnessText>0.5028</MetalSmoothnessText>
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